Running around as a squad of four and slaying enemies as my ultra deadly and sneaky rogue has been an absolute blast, and I can’t wait to dive back in this weekend. There’s still a huge amount to see before we get anywhere close to a final review, but I’m already impressed by stellar dark storytelling, the best combat in a Diablo game to date, and a live-service foundation that aims to chart out a strong future for the beloved ARPG. Even though this beta weekend only included a level-capped Act 1 and three of the classes, so far it has exceeded my expectations in almost every way. But after more than a decade of gradual improvement that has transformed Diablo 3 into the fantastic game it is today, the first beta weekend of Diablo 4 has reassured me that Blizzard has been making good use of those hard-learned lessons for its sequel. After the calamitous debut of Diablo 3 way back in 2012, it’s understandable if you’re a little nervous about the upcoming launch of Diablo 4 this June.
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